AI Insights · Timothy · April 2024
Top 5 Card Battler Apps in El Salvador: Q1 2024 Performance
Explore the performance metrics of the top 5 card battler applications in El Salvador during Q1 2024, including weekly downloads, revenue, and active user trends.
In Q1 2024, the top 5 card battler applications in El Salvador showcased varying performance trends across weekly downloads, revenue, and active user metrics. Here’s a detailed look at how these apps fared during the quarter.
Plants vs. Zombies™ Heroes from Electronic Arts saw a notable fluctuation in its weekly revenue, peaking at approximately $70 in the final week of March. Downloads started at around 293 in early January, surged to 1K by the end of February, and then tapered off to 519 by the end of March. Active users hovered around the 2.7K mark in January, climbed to a peak of 3.7K in mid-February, and settled at around 2.9K by the end of March.
Mighty Party: Battle Heroes by Panoramik Games experienced a varied revenue trend, starting the quarter at $183, dipping to $46 in mid-March, and ending at $54. Downloads fluctuated, with a significant spike to 1K in mid-February before stabilizing around 496 in late March. Active users followed a similar pattern, peaking at 2.5K in February and ending the quarter at approximately 2.4K.
KONAMI's Yu-Gi-Oh! Duel Links maintained relatively high weekly revenue, starting at $513 and peaking at $755 in late January before declining to $484 by the end of March. Downloads showed a peak of 713 in late February, ending at 204. Active users saw a significant increase from 2.2K in early January to a peak of 3.3K in late February, concluding the quarter at around 2.4K.
Yu-Gi-Oh! Master Duel, another title from KONAMI, exhibited an interesting revenue trend, starting at $118, peaking at $357 in mid-February, and ending at $174. Downloads were relatively stable, with a notable peak at 298 in mid-February. Active users remained steady, peaking at 1.7K in mid-February and closing the quarter at 1.5K.
Pokémon TCG Live by THE POKEMON COMPANY INTERNATIONAL, INC. reported no revenue throughout the quarter. Downloads started at 72 in early January, peaked at 246 in late February, and ended at 139. Active users showed a gradual increase, starting from 1.3K in early January and ending at 1.4K.
These insights are based on data from Sensor Tower. For more detailed analytics and further insights into app performance, visit Sensor Tower.